#pragma once
#include "headers.h"
#include "Module.h"
#include "ModuleDelegate.h"


namespace Engine
	{
	class Window: public Module
		{
		private:
			friend class ModuleManager;
			Window();
			~Window();
		public:
			ModuleDelegate1<int, int> onCreate;
			ModuleDelegate4<int, int, int, int, int> onClose;
			void create();
		};
	}
